If it's 1v1, the only chance a Cleric will always beat an Inqusitor is Summons which then there's the Monster Tactician. They'll always have the better Perception and Initiative, more skill ranks, and high physical DPS than a Cleric. Inquisitors will get a feature nearly every level. Speaking of Class Features Inquisitors are definitely more exciting since Clerics get nearly jack all outside Domain Powers, channels, and spells. This is a team game, the Bard you start off with will beat both Clerics and Inquisitors in terms of Persuasion and is used for those rolls, the Inquisitor might just pull ahead himself with Intimidation since they get bonuses as a class feature. a Cleric requires at least 13 charisma for Selective Channeling, a Wisdom score to cast up to 9th level spells, and Con/Dex or Str depending on what spells you want to fling around. Pure clerics will rape an inquisitor 1v1.Īll of these things a Cleric needs. But in terms of combat? A buffer, an off-tank, and not very good one at that. If they gave him the witchunter hat, would be even better, warhammer-syle. In other words, you cant dump cha or int or dex too much either.ĭont get me wrong flavor-wise inquisitor is great. ![]() And, dont forget, you need some cha and dex too, since its your primary toon, you cant make a toon thats butt-ugly and retarded and cant talk to NPCs. And inquisitor demands a spread into 3 stats. If you spread too thin, str/con/wis, you get nothing good. You cant have more then 2 primary stats - its either str/con, or wis/con. Whether pathfinder or DnD, its all pretty simular - generalist classes underperform. So its redundant once you get some spare weapons going about in the mid-game and onwards. Bane is nice, but you should have proper weapons going into the encounter anyways. Youre right, a prist does not get plate at level 1 without feat, my bad. Inquisitors have plenty of non-DC spells to either buff himself or support his allies, Bane to output damage (although it looks like they don't get Greater Bane,) and get Solo Tactics so they can take feats like Outflank and Precise Strike to keep up in attack and damage.Ī 'pure priest' does not get the ability to wear Plate Mail without a feat, which is why I ask if you're talking non-Pathfinder. Originally posted by Delta Centauri:Vlad, are you talking DnD (which I wasn't aware DnD has an Inquisitor?) otherise, you are clearing dungeons with basically a 5-man team and a brick in the back that requires babysitting. A toon needs to pull its weight in the team, you know. But per day? Meh.ĭont get me wrong, you can finish the game with ANY toon, but he will not be performing optimally. If you got 10-20-30 rounds-worth of use per day, like bard or barbarian with theri abilities, then we could talk. The saving grace of the inquisitor is that judgement ability - +bonus to whatever you need - passive regen, or to hit, or whatever - BUT thats only usable a few times per day. To waste them on plugging holes is.stupid. To build inquisitor into something workable requires a lot of feats - and each feat is precious. The only interesting inquisitor is the team leader one, and even then he sucks. ![]() do MUCH better and more consitent off-tanking or dps. Front liners like fighters barbs rogues etc. Pure priest gets plate mail and more, and better, casting. ![]() ![]() Inquisitor is a generalist character - jack of all trades, master of none, and sucks at most of them to be honest. OR you pump your strength to 16, con to 14-16, and what are you left with in terms of wisdom? 2-3 low-level spells that any kobold can roll DC check and resist? And to top it off, medium armor proficiency. You have to sink so many points into wisdom that you gimp your combat performance on the front line.
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